![]() They have appeared in every game in the series to date. are referred to as the "perfect-attendance crew". The original 12 characters in Super Smash Bros. In Ultimate, this feature would be given to multiple other fighters in the Special Zoom. Notably, both characters' attacks involve dealing and receiving damage before they can be used. Cloud and Little Mac are the only characters who have special moves that affect the in-game camera, with both KO Uppercut and all but one of Cloud's Limit Break moves zooming in and slowing down time upon hitting their targets.Cloud has an alternate blast KO line in which he mutters (ミスった, "Missed it"), making him one of the few characters who says anything during a KO, and the only character to have a Japanese KO line in non-Japanese versions of the game. ![]() Thankfully, he was noticeably nerfed when he reappears in Smash Ultimate, with its updatesonly nerfing his most broken strengths and buffing his most significant weaknesses (though not to the same busted extent), making him a much more fun and properly balanced playable character compared to Smash 4. He was nerfed in 1 Smash 4 patch note, so they at least tried to make him less broken.He did get banned in doubles due to his broken nature, making the doubles tournaments much more enjoyable for Smash 4 fans who play doubles and hate Cloud’s broken nature.These grant Cloud potent zoning, spacing, and neutral games.He has surprisingly fast frame data for a character of his range and power.He has a fast dash, which can help him attack enemies and escape pressure.He has quick and high jumps, which makes his air game strong.He is highly mobile both in the air and on the ground.His attacks require precise spacing to be safely and effectively landed, especially off-stage.He does have his weaknesses, with his primary flaw being his poor recovery, which gives him trouble dealing with characters with high-power attacks such as Donkey Kong, Captain Falcon, etc.Cloud's height, average weight and falling speed make him very susceptible to combos.Although he got banned in doubles (excluding Get On My Level 2018, which banned double Cloud only), he was never banned in singles, despite his broken nature.Even after the nerfs he’s got in 1 Smash 4 patch, he still remains broken at the end of the game’s development.Cloud can also force approaches by using Limit Charge, while a full charge boosts his mobility even further and significantly strengthens his special moves.Cloud also has difficulty approaching from the ground, due to his unsafe ground attacks, and Blade Beam, his only projectile, is slow and punishable when not under the effects of Limit additionally, his grab is one of the shortest of the cast, and his throws generally have low damage output and very little combo potential.The Buster Sword grants him some of the greatest reach and longest disjointed hitboxes of any character.His KO ability is weaker if Limit Break is not fully charged, as many of his strongest attacks are risky to use due to their punishability if missed.Despite his aerial maneuverability and an effective wall jump, Climhazzard gains very little height and no horizontal distance its inability to sweetspot edges for most of its duration also leaves him vulnerable to gimping.Cloud is another broken character, with an overpowering and stupid moveset and playstyle.For Wii U and 3DS, where he had an unfair and overpowering playstyle and moveset. But, he was a broken character in Super Smash Bros. Ultimate, where he’s a playable character. For Wii U and 3DS, not to mention that this page is only judging him on his moveset and playstyle, not him as a character.Ĭloud Strife is the main protagonist in Final Fantasy VII and Final Fantasy VII: Advent Children, and also appears in the spin-off games of the Compilation of Final Fantasy VII, including Dirge of Cerberus -Final Fantasy VII- and Crisis Core -Final Fantasy VII-, as a supporting character. NOTE: This page is discussing on how broken he was in Super Smash Bros.
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